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OK/NORMAL 数据概览商店详情、排名、销量预估及平台支持

OK/NORMAL
OK/NORMAL is a short, experimental third-person horror experience, inspired by early 3D console games of the 90's. Journey through a dark, disjointed, dreamlike dimension with your cloud companion! Remember a good diet, take your medicine, and you should be fine!
平台
Steam
产品类型
Game
发行日期
2018-06-18
开发商
发行商
最新评测
1
全部评测
特别好评 (603)
用户评分
80.43%
愿望单数量
8.91k
关注人数
728
支持语言
热销榜排名-- (历史最高:111)
最近日榜未上榜。
历史最佳排名为111,于 07-08-2018 日榜获得。
热玩榜排名-- (历史最高:2951)
最近日榜未上榜。
历史最佳排名为2951,于 18-06-2018 日榜获得。
游戏类型
初始价格
$2.99
当前价格
$2.99
分成后总收入
$19.07k
销量
11.43k
游戏模式
成就
ReleaseToo close!Where do I go?!"I WONDER HOW IT IS DOWN THERE."

OK/NORMAL 收入与销量分析各地区销量、收入、评测及玩家趋势随时间变化

时间段
数据由 GameMetrics 提供
Game Update Timeline for OK/NORMAL
DateEventDescription
2018-06-18Released游戏正式发布
2026-08-02

地区收入分析

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现分布

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现趋势

收入与销量需 Starter 方案解锁。 升级到 Starter →
单位
平铺图表
数据指标
正在加载地区表现趋势……

地区表现

收入与销量需 Starter 方案解锁。 升级到 Starter →
共 0 条

OK/NORMAL 值得玩吗?玩家评测分析基于 AI 的玩家评测摘要、优劣势分析、多维度洞察与 SWOT 分析

"The game boasts a visually striking design with a unique atmosphere praised for its trippy aesthetics that evoke a strong PS1 vibe, an immersive gameplay experience that captivates players, and a rich narrative that resonates emotionally, while criticism centers around a tedious and frustrating key collection process in a dimly lit environment, a perception of lacking depth and creativity, particularly in the storyline which feels disjointed and in need of a more coherent narrative thread, alongside demands for more intuitive and customizable controls to enhance player comfort despite the current controls offering a rich experience that garners mixed reviews regarding their sensitivity, indicating a divide where some players enjoy the challenges while others find them cumbersome, and there's a collective sentiment that, despite the game's artistic and cultural engagement, it ultimately falls short of delivering deeper cultural context and emotional resonance in its portrayal of significant themes such as depression and suicide, thus leaving players yearning for an experience that not only stands out aesthetically but also provides a more profound and cohesive gameplay journey."

解锁 AI 驱动评测分析,获取玩家情感、优劣势、多维度洞察及市场定位。

升级到 Pro →

OK/NORMAL Steam 排名历史游戏在 Steam 全部游戏中的指标及类型排名

解锁排名数据,查看游戏在全部 Steam 作品中的指标与类型排名。

升级到 Starter →

OK/NORMAL 的玩家,还在关注哪些游戏?基于真实玩家关注和愿望单行为数据

按关注分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
15%90%717.00k$9.99$88.20m23.02mPAYDAY
14%86%1.01m$59.99$1.91b54.37m--
10%96%356.31k$9.99$82.47m16.36m--
11%95%230.35k$19.99$51.43m9.21mDOOM
11%90%141.42k$29.99$44.07m5.30mMetro

* 基于关注当前游戏的玩家,列出共同关注最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

按愿望单分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
11%95%9.34k$14.99$6.80m885.61kNew Blood Interactive
13%90%13.29k$39.99$30.24m1.65mSystem Shock, Nightdive Studios, Atari
13%97%96.22k$19.99$67.16m4.69m--
10%89%10.28k$19.99$11.97m1.06mYsbryd Games
10%97%191.04k$24.98$31.44m4.86mMotion Twin

* 基于愿望单包含当前游戏的玩家,列出共同愿望单最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

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